ActionScript for Flash MX
The Definitive Guide 2nd Revised edition
By (author) Colin Moock
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ActionScript for Flash MX by Colin Moock
Book DescriptionActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich Internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete support for component development using movie clip subclasses, local data storage, accessibility features, and more. Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software. Author Colin Moock, has added hundreds of new code examples to show new Flash MX techniques in the real world: how to draw circles, save data to disk, convert arrays to onscreen tables, create reusable components, and preload variables, XML, and sounds. The book's language reference alone has nearly doubled from the first edition, with more than 250 new classes, objects, methods, and properties. You'll find exhaustive coverage of dozens of undocumented, under-documented, and mis-documented features. Along with the new material, Colin Moock has revised the entire text to conform to Flash MX best-coding practices. In particular, objected-oriented programming and the new event model get special attention in light of changes to Flash MX ActionScript. From sending data between two movies to creating getter/setter properties, the new edition of this book demystifies the often-confusing new features of Flash MX, giving developers easy access to its powerful new capabilities. The book is structured so non-programmers can learn how to use ActionScript and programmers can enhance their skills.
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Book DetailsISBN: 9780596003968
(233mm x 179mm x 44mm)
Imprint: O'Reilly Media, Inc, USA
Publisher: O'Reilly Media, Inc, USA
Publish Date: 10-Jan-2003
Country of Publication: United States
Books By Author Colin Moock
Essential ActionScript 3.0, Paperback (July 2007)
Focuses on the core language of ActionScript and object-oriented programming with some coverage of the Flash Player API. This book covers language features, such as the DOM-based event architecture, E4X, and namespaces.
Essential ActionScript 2.0, Paperback (June 2004)
Colin Moock covers everything you'll need to know about the new ActionScript language and its methodologies. Novice programmers will appreciate the frequent, low-jargon explanations that are often glossed over by advanced programming books.
ActionScript for Flash MX Pocket Reference, Paperback (March 2003)» View all books by Colin Moock
Flash MX developers who need instant on-the job reminders about the ActionScript language should find O'Reilly's new ActionScript for Flash MX Pocket Reference useful. This reference is the portable companion to the Flash coder's resource, "ActionScript for Flash MX: The Definitive Guide".
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Author Biography - Colin Moock
Colin Moock is an independent web guru with a passion for networked creativity and expression. He has been researching, designing, and developing for the Web since 1995. Colin served as webmaster for SoftQuad, Inc. (makers of HoTMetaL PRO) until 1997, and then as web evangelist for ICE (one of Canada's leading interactive agencies) until 2001. He has created interactive content for Sony, Levi's, Nortel, Air Canada, Procter & Gamble, and Hewlett-Packard. Colin now divides his time between writing, speaking at conferences, and researching emerging web technology. His award-winning Flash work and his renowned support site for Flash developers (http://www.moock.org) have made him a well-known personality in the Flash developer community. He is a contributor to macromedia.com's Flash developer center, a tutorialist in the Flash MX Bible (2002, Wiley Publishing Inc.), and regularly appears in industry magazines such as cre@te! online. Colin's latest personal undertaking is Unity (http://www.moock.org/unity/), a Flash socket server for multi-user content.
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