Building XNA 2.0 Games by John Sedlak
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Building XNA 2.0 Games
By John Sedlak

Building XNA 2.0 Games

A Practical Guide for Independent Game Development

By (author) See other recent books by John Sedlak See other recent books by James E. Silva
Format: Paperback

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Building XNA 2.0 Games by John Sedlak

Book Description

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning game, The Dishwasher: Dead Samurai. Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award-winning title, from concept to reality. He reveals tips and techniques for creating a polished, high-quality game with very few resources, while bridging the gap between coding and art. This title shows software developers the following: * The creation of a polished game from start to finish * Design philosophies * Next-gen 2D graphics, including shaders * Techniques for fast, fluid game play * XACT Audio and XInput * Eye-catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development.

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Book Details

ISBN: 9781430209799
ISBN-10: 1430209798
Format: Paperback
(235mm x 178mm x 23mm)
Pages: 450
Imprint: APress
Publisher: APress
Publish Date: 17-Sep-2008
Country of Publication: United States

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Author Biography - John Sedlak

John Sedlak is a Microsoft "Most Valuable Professional" for his work in the XNA/DirectX community and has created numerous games since first learning Visual Basic 5. Through the development of these games he became to know and love both the .NET and XNA frameworks for empowering programmers to realize their ideas quickly.

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