Game Design Reader by Katie Salen Tekinbas
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Game Design Reader
By Katie Salen Tekinbas

Game Design Reader

A Rules of Play Anthology

Edited by See other recent books by Katie Salen Tekinbas See other recent books by Eric Zimmerman
Format: Hardback

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Game Design Reader by Katie Salen Tekinbas

Book Description

The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players. Thirty-two essays by game designers, game critics, game fans, philosophers, anthropologists, media theorists, and others consider fundamental questions: What are games and how are they designed? How do games interact with culture at large? What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives. Game journalists express the rhythms of game play, sociologists tackle topics such as role-playing in vast virtual worlds, players rant and rave, and game designers describe the sweat and tears of bringing a game to market. Each text acts as a springboard for discussion, a potential class assignment, and a source of inspiration. The book is organized around fourteen topics, from The Player Experience to The Game Design Process, from Games and Narrative to Cultural Representation. Each topic, introduced with a short essay by Salen and Zimmerman, covers ideas and research fundamental to the study of games, and points to relevant texts within the Reader. Visual essays between book sections act as counterpoint to the writings. Like Rules of Play, The Game Design Reader is an intelligent and playful book. An invaluable resource for professionals and a unique introduction for those new to the field, The Game Design Reader is essential reading for anyone who takes games seriously.

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Book Details

ISBN: 9780262195362
ISBN-10: 0262195364
Format: Hardback
(229mm x 203mm x 39mm)
Pages: 960
Imprint: MIT Press
Publisher: MIT Press Ltd
Publish Date: 3-Jan-2006
Country of Publication: United States

Books By Author Katie Salen Tekinbas

Gaming the System by Katie Salen Tekinbas Gaming the System, Hardback (October 2014)

Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus.

Ecology of Games by Katie Salen Tekinbas Ecology of Games, Paperback (January 2008)

An exploration of games as systems in which young people participate as gamers, producers, and learners

» View all books by Katie Salen Tekinbas

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Author Biography - Katie Salen Tekinbas

Eric Zimmerman is a game designer, game design theorist, and co-founder and CEO of gameLab. He has taught at universities including MIT, the University of Texas, Parsons School of Design, New York University, Rhode Island School of Design, and the School of Visual Arts.

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