Introduction to 3D Game Engine Design Using DirectX 9 and C# by Marshall Harrison
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Introduction to 3D Game Engine Design Using DirectX 9 and C#
By Marshall Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C#

Softcover reprint of the original 1st ed.

By (author) See other recent books by Marshall Harrison See other recent books by Lynn Thomas Harrison
Format: Paperback

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Introduction to 3D Game Engine Design Using DirectX 9 and C# by Marshall Harrison

Book Description

This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.

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Book Details

ISBN: 9781590590812
ISBN-10: 1590590813
Format: Paperback
(235mm x 178mm x 27mm)
Pages: 442
Imprint: APress
Publisher: APress
Publish Date: 15-Aug-2003
Country of Publication: United States

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Author Biography - Marshall Harrison

Lynn Thomas Harrison is both a Microsoft Certified Systems Engineer (MCSE) and Microsoft Certified Solutions Developer (MCSD), and is employed as a senior systems engineer for Diamond Visionics Company, a visualization engineering company. He lives in Binghamton, New York with his wife, Gerri, and son, Michael. Lynn has been active in the simulation and graphics industries for over 22 years.

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