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by dryadr - Lord Sunday 10 Mar 2010
For those who have been impatiently waiting for the conclusion to Arthur Penhaligon's misadventures in the House, this book does not disappoint. The characters are as fresh and readable as they have been from the beginning, the language is approachable without being sloppy and Lord Sunday as we are expecting corresponds to the sin of pride. (dont even bother reading this book until you have read the six others, it wont make sense properly)
I felt a little let down by the ending. It was good in that it was clear and unambiguous. It was largely happy but with a sharp thorn of realism - battles do have casualties after all. However it cast the whole journey of the last seven books into some question for me.
However the rich world and symbolism of the series is sustained to the climax, and the optimism and hope of the book (at least psychologically), the idea that there is something wonderful and pure about being mortal and human (rather than god-like or superhuman) is further explored and though called in to question; I think ultimately adhered to.
by SaturdayB - Lord Sunday 08 Mar 2010
Lord Sunday is the seventh, and last book in the compelling Keys to the Kingdom series by Garth Nix. Before you read this novel it is recommended that first you read the first six books. These are Mister Monday, Grim Tuesday, Drowned Wednesday, Sir Thursday, Lady Friday and Superior Saturday. The story of the series is about a young boy named Arthur Penhaligon, who begins his journey when he receives a Key from the mysterious Mister Monday. Arthur discovers the House, the epicentre of the universe and a strange people inside called Denizens, as well as Piper’s children, the raised rats and creatures made of Nothing called Nithlings. The House has a Victorian era theme with elevators, candlestick phones and tall ships. For people who enjoy the steampunk genre, this is a must read. The back story is that everything was created by the Architect, who emerged from the Nothing to create the House and our universe, known as the Secondary Realms. She grew tired of her life after fifteen billion years and disappeared. The Morrow Days, who were supposed to carry out her will betrayed the Architect and kept their Power. The denizens purpose was to record the happenings of the Secondary realms, our universe. There was one rule, never interfere, but in the 10,000 years since the Architects disappearance, this rule is broken. Arthur battles his way through the house defeating the Trustee’s, gaining the keys and releasing the will. He first defeats Monday in the Lower House at the Dayroom, atop an enormous volcano, then travels to the Pit, an enormous well of Nothing and conquers Grim Tuesday. He is swept from his hospital bed to the Border Sea, and travels into Drowned Wednesday, an enormous leviathan and defeats the pirate Feverfew for the third key. He is conscripted for one hundred years into the Glorious Army of the Architect and defeats Sir Thursday in the Great Maze, an enormous chess board. He is transported to the Middle House and travels on the Extremely Grand Canal to defeat the drug addict, Lady Friday who drinks memories of humans. Then he scales his way up Saturdays Tower, six thousand stories high in the Upper House, where it has being raining for 10,000 years. He battles sorcerers who use umbrellas and dangerous smart nithlings controlled by the returned Piper.
Lord Sunday is all about Arthur's journey to defeat the last of the treachorous Trustee's and claim the power. At the begging of the series, Arthur is a mere ashmatic twelve year old, but the keys, and their sorcerous use have transformed him into a twelve foot tall, tanned handsome denizen. The power of the keys has also corrupted his mind and throughout the last book he is warring with himself to hold onto his human side. This book is a must read and with a shock twist ending, Garth Nix' writing keeps you hanging on every word. A picture may paint a thousand words, but one of Garth Nix' chapters can paint a thousand pictures. So if you haven't bought this book, or the first six, go and buy them RIGHT NOW.
Recent books by Garth Nix » View all books by Garth Nix
Lord Sunday, Paperback Book (February 2010)
Into Battle, Paperback (January 2010)
Old Kingdom Chronicles, Paperback (November 2009)
Keys to the Kingdom Set, Hardback (October 2009)
Mister Monday, Paperback (July 2009)
Above the Veil, Paperback (June 2009)
Aenir, Paperback (March 2009)
One Beastly Beast, Paperback (February 2009)
Abhorsen Chronicles, Paperback / softback (January 2009)
Fast Ships, Black Sails, Paperback (October 2008)
Sabriel, CD-Audio (October 2008)
Serial Garden, Hardback (October 2008)
Castle, Paperback (October 2008)
Superior Saturday, Hardback (August 2008)
One Beastly Beast, Two Aliens, Three Inventors, Four Fantastic Tales!, Paperback (August 2008)
Keys to the Kingdom, CD-Audio (August 2008)
Superior Saturday, CD-Audio (August 2008)
Superior Saturday, Paperback (July 2008)
Superior Saturday, Paperback (June 2008)
Lady Friday, Paperback / softback (May 2008)
» View all books by Garth Nix