Media Literacy in Schools by Professor Andrew Burn
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Media Literacy in Schools
By Professor Andrew Burn

Media Literacy in Schools

Practice, Production and Progression New edition

By (author) See other recent books by Professor Andrew Burn See other recent books by James Durran
Format: Paperback

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Media Literacy in Schools by Professor Andrew Burn

Book Description

Includes CD-Rom 'Intriguing and timely...I whole heartedly recommend this text to teacher educators and their trainees, certainly across English and the Arts, but arguably to all engaged in considering critical pedagogy across the curriculum' - ESCalate 'This is a very timely book, firmly rooted in authentic, albeit visionary, classroom practice, that has much to offer to teachers of all subjects, but should be particularly welcomed by English and media colleagues' - English Drama Media 'Heaving with ideas...outstanding lesson ideas and inspiring work from students' - The Secondary English Magazine 'I really enjoyed working my way through this book...The book is accompanied by a DVD organised into chapters which correspond to those in the book, and it was great to see the ideas and schemes referred to in the text come alive. The schemes have been included which makes it even easier to adapt the work to fit the technology and resources available in your own school..All teachers of media would benefit from browsing this book' - Learning & Teaching Update This book is for secondary English, Media, and ICT teachers who want to develop practical media work and media literacy across the curriculum. It is ideal for secondary English and media teachers and curriculum leaders in secondary schools, as well as ICT teachers and co-ordinators, PCGE English/Media students, and researchers working on media, English and ICT projects. A range of case studies are presented which show how digital media work, from video editing to computer game authoring, can be developed in schools, drawing on children's own cultural knowledge. It also shows the benefits of such projects in terms of learning outcomes and increased self-esteem for a range of learners. The book comes with a CD-Rom of children's work from the various case study projects, exhibiting the high standard of moving image work, animations and computer games that can be produced with the help of this text. With an integrated approach drawing together practice, theory and research, the book will help teachers to plan for and develop their own media projects in school. It offers advice on integrating media work across the curriculum (in English and media classes as well as in ICT and citizenship), and presents a model of progression which shows how learning can develop from the first years of secondary school through to GCSE level. In line with current government initiatives to open up curriculum boundaries, the book shows how to plan for longer periods of time for these projects.

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Book Details

ISBN: 9781412922166
ISBN-10: 141292216X
Format: Paperback
(242mm x 170mm x 12mm)
Pages: 208
Imprint: Paul Chapman Publishing Ltd
Publisher: SAGE Publications Ltd
Publish Date: 24-May-2007
Country of Publication: United Kingdom

Other Editions...


Books By Author Professor Andrew Burn

Children's Games in the New Media Age by Professor Andrew Burn Children's Games in the New Media Age, Hardback (March 2014)

Conceived to explore the relationship between children's vernacular play cultures and their media-based play, this collection challenges two popular misconceptions: that children's play is dying out and that it is threatened by contemporary media such as television and computer games.

Media Teaching by Professor Andrew Burn Media Teaching, Paperback (July 2008)

This book presents ideas, theories and practices of media education in Australia and the UK in the first decade of the 21st century. Contributors explore many of the key themes and debates that currently engage both English and media teachers across the English speaking world.

Computer Games by Professor Andrew Burn Computer Games, Paperback (February 2006)

This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a representative selection of games.

» View all books by Professor Andrew Burn

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Children's Games in the New Media Age by Professor Andrew Burn
Media Teaching by Professor Andrew Burn
Computer Games by Professor Andrew Burn
Computer Games by Professor Andrew Burn
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Media Literacy in Schools by James Durran
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