Story and Simulations for Serious Games
Tales from the Trenches
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Story and Simulations for Serious Games by Nick Iuppa
Book DescriptionHow to create a simulation where participants have a sense of freedom and personal control while still maintaining the structure necessary for an effective story is a difficult task indeed. This book examines how to create an engaging, effective story (necessary to teach participants), while relating practical considerations of building a simulation. It also looks at stories as classic ways of teaching and gathering knowledge and considers other theories of interactive narrative design such as synthetic story creation and management and participant-generated story experiences. It also discusses enabling technologies in artificial intelligence, synthetic characters design and development, speech recognition technology, 3D modelling, and the future of story-driven games. Story Driven Simulations reviews the existing efforts in this field as well as focusing on the recent efforts of Paramount Pictures and The Institute for Creative Technologies at the University of Southern California, where this expert author team created successful simulations for the U.S. Army, Department of Defense, as well as other educational simulations.
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Book DetailsISBN: 9780240807881
(246mm x 189mm x 14mm)
Imprint: Focal Press
Publisher: Taylor & Francis Ltd
Publish Date: 4-Jan-2007
Country of Publication: United Kingdom
Books By Author Nick Iuppa
Interactive Design for New Media and the Web, Paperback (October 2001)» View all books by Nick Iuppa
Examines the capabilities of various forms of digital presentation for increasing interactivity, and the design principles and interface guidelines needed to deliver the required message with this technology. This book includes sections on interactive applications and tools such as Inspiration, MacroMedia Director, Microsoft FrontPage, and more.
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Author Biography - Nick Iuppa
Terry Borst is a Writers Guild of America member with credits in feature films, episodic television, and videogames, including the award-winning WING COMMANDER III and WING COMMANDER IV, and Microsoft's space adventure game FREELANCER. He has also taught screenwriting and multimedia design at UCLA, USC, the College of Santa Fe, the Banff Centre for the Arts, Moorpark College and various conferences and workshops.
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