UML 2.0 in a Nutshell by Dan Pilone
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UML 2.0 in a Nutshell
By Dan Pilone

UML 2.0 in a Nutshell

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Format: Paperback

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UML 2.0 in a Nutshell by Dan Pilone

Book Description

System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially, it enables you to communicate solutions in a consistent, tool-supported language. Today, UML has become the standard method for modeling software systems, which means you're probably confronting this rich and expressive language more than ever before. And even though you may not write UML diagrams yourself, you'll still need to interpret diagrams written by others. UML 2.0 in a Nutshell from O'Reilly feels your pain. It's been crafted for professionals like you who must read, create, and understand system artifacts expressed using UML. Furthermore, it's been fully revised to cover version 2.0 of the language. This comprehensive new edition not only provides a quick-reference to all UML 2.0 diagram types, it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts. Topics include: * The role and value of UML in projects * The object-oriented paradigm and its relation to the UML * An integrated approach to UML diagrams * Class and Object, Use Case, Sequence, Collaboration, Statechart, Activity, Component, and Deployment Diagrams * Extension Mechanisms * The Object Constraint Language (OCL) If you're new to UML, a tutorial with realistic examples has even been included to help you quickly familiarize yourself with the system.

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Book Details

ISBN: 9780596007959
ISBN-10: 0596007957
Format: Paperback
(231mm x 162mm x 13mm)
Pages: 234
Imprint: O'Reilly Media, Inc, USA
Publisher: O'Reilly Media, Inc, USA
Publish Date: 24-Jun-2005
Country of Publication: United States

Books By Author Dan Pilone

Head First iPhone and iPad Development by Dan Pilone Head First iPhone and iPad Development, Paperback (January 2014)

Have a killer app idea for iPhone and iPad? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools -- including Xcode -- and Objective-C programming principles to create eye-catching, top-selling apps.

Head First Algebra by Dan Pilone Head First Algebra, Paperback (January 2009)

Offers learners with the tools necessary to solve complex algebra problems by having them play games, solve puzzles, and ponder mysteries. This book helps readers to learn what they always wanted to know but were afraid to ask about natural numbers, exponents, graphs and graphing, polynomials, factoring, algebraic fractions, and solving equations.

Head First Software Development by Dan Pilone Head First Software Development, Paperback (January 2008)

Even the best developers have seen well-intentioned software projects fail - often because the customer kept changing requirements, and end users didn't know how to use the software you developed. This work guides you through the best practices of software development. It gives you information about each step of the software development lifecycle.

UML 2.0 Pocket Reference by Dan Pilone UML 2.0 Pocket Reference, Paperback (March 2006)

Globe-trotting travelers have long resorted to handy, pocket-size dictionaries as an aid to communicating across the language barrier. This work is an aid for on-the-go developers who need to converse in the Unified Modeling Language (UML).

» View all books by Dan Pilone


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Author Biography - Dan Pilone

Dan Pilone is Rational Certified in OOAD, RUP, and Rose. His previous employer was a Rational Partner and Dan has taught (formally as well as informally) quite a few UML classes for Hughes, ARINC, UPS, Georgia Systems Operation Center (GSOC), and the Naval Research Laboratory (NRL). As a software architect for clients, Dan has made extensive use of UML (in all views of the architecture) to help convey information to management, developers, team leads, and requirement folks (doing use case analysis in a UML-like fashion). Dan is also Sun J2EE Enterprise Architect certified, which required him to submit his own EJB designs using UML sequence, class, and collaboration diagrams. Dan has worked at Hughes Inc. developing a satellite communication system for which they did real-time UML modeling, and also large numbers of State Diagrams to model the acquisition/control stages.

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