Video Game Theory Reader by Bernard Perron
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Video Game Theory Reader
By Bernard Perron

The Video Game Theory Reader

2

Edited by See other recent books by Bernard Perron See other recent books by Mark J. P. Wolf
Format: Paperback

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Video Game Theory Reader by Bernard Perron

Book Description

The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms-the Nintendo Wii, the PlayStation 3, the Xbox 360-and to new issues in the rapidly expanding field of video games studies. The contributors are some of the most renowned scholars working on video games today including Henry Jenkins, Jesper Juul, Eric Zimmerman, and Mia Consalvo. While the first volume had a strong focus on early video games, this volume also addresses more contemporary issues such as convergence and MMORPGs. The volume concludes with an appendix of nearly 40 ideas and concepts from a variety of theories and disciplines that have been usefully and insightfully applied to the study of video games.

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Book Details

ISBN: 9780415962834
ISBN-10: 0415962838
Format: Paperback
(229mm x 152mm x 23mm)
Pages: 456
Imprint: Routledge
Publisher: Taylor & Francis Ltd
Publish Date: 7-Jan-2009
Country of Publication: United Kingdom

Books By Author Bernard Perron

Video Game Theory Reader 2 by Bernard Perron Video Game Theory Reader 2, Hardback (December 2008)

Addresses contemporary issues such as convergence and MMORPGs. This title features an appendix of nearly 40 ideas and concepts from a variety of theories and disciplines that have been usefully and insightfully applied to the study of video games.

Video Game Theory Reader by Bernard Perron Video Game Theory Reader, Paperback (September 2003)

This is the first major collection of media studies scholarship on video games as a unique medium and object of study.

» View all books by Bernard Perron

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Author Biography - Bernard Perron

Mark J. P. Wolf is an Associate Professor in the Communication Department at Concordia University Wisconsin. His books include Abstracting Reality: Art, Communication, and Cognition in the Digital Age (2000), The Medium of the Video Game (2001), Virtual Morality: Morals, Ethics, and New Media (2003), The Video Game Theory Reader (2003), The World of the D'ni: Myst and Riven (2006), The Video Game Explosion: A History from PONG to PlayStation and Beyond (2007), and J. R. R. Tolkien: Of Words and Worlds (forthcoming, 2009). Bernard Perron is an Associate Professor of Cinema at the University of Montreal. He has co-edited The Video Game Theory Reader (2003), written Silent Hill: il motore del terrore (2006), an analysis of the Silent Hill videogame series, and is editing Gaming After Dark: Essays on Horror Video Games (forthcoming, 2009).

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