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Description - Break into the Game Industry by Ernest Adams

Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You'll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created - from start to finish - and much more.

Buy Break into the Game Industry by Ernest Adams from Australia's Online Independent Bookstore, Boomerang Books.

Book Details

ISBN: 9780072226607
ISBN-10: 0072226609
Format: Paperback
(231mm x 188mm x 17mm)
Pages: 352
Imprint: Osborne/McGraw-Hill
Publisher: McGraw-Hill Education - Europe
Publish Date: 1-Jun-2003
Country of Publication: United States

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Author Biography - Ernest Adams

Ernest Adams' experience includes over 12 years in the game industry as a lead designer, producer, and software engineer. More than 8 of those years were spent working on the very successful Electronic Arts (EA) Madden franchise. In addition to being a founder of the International Game Developer's Association, a former Director of the Game Developer's Conference, Adams writes a well-respected game design column for the popular game industry portal, As a high-profile member of the game industry, Adams speaks regularly at the Game Developer's Conference and has been profiled in many publications including The New York Times.

Books By Ernest Adams

Fundamentals of Game Design by Ernest Adams
Paperback, December 2013
Game Mechanics by Ernest Adams
Paperback, June 2012