Description - Break Into The Game Industry: How to Get A Job Making Video Games by Ernest Adams
This text offers in-depth information and advice on what to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer or sales/marketing professional. It covers the full spectrum of available positions within the game industry, and provides details on how a game is created from start to finish, as well as what it's really like to work for a game development company.
Buy Break Into The Game Industry: How to Get A Job Making Video Games by Ernest Adams from Australia's Online Independent Bookstore, Boomerang Books.
(231mm x 188mm x 18mm)
Publisher: McGraw-Hill Education - Europe
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Book Reviews - Break Into The Game Industry: How to Get A Job Making Video Games by Ernest Adams
Author Biography - Ernest Adams
Ernest Adams' experience includes over 12 years in the game industry as a lead designer, producer, and software engineer. More than 8 of those years were spent working on the very successful Electronic Arts (EA) Madden franchise. In addition to being a founder of the International Game Developer's Association, a former Director of the Game Developer's Conference, Adams writes a well-respected game design column for the popular game industry portal, gamasutra.com. As a high-profile member of the game industry, Adams speaks regularly at the Game Developer's Conference and has been profiled in many publications including The New York Times.