Description - Geometric Programming for Computer Aided Design by Alberto Paoluzzi
Learn how to create computational designs, graphics and animations with minimum programming effort but without sacrificing an understanding of the algorithmic processes involved. Students and teachers of computer aided design have two options available to them. On the one hand, they can make use of state-of-the-art computer aided design systems that hide all the programming behind the user interface. Alternatively, they can learn from first principles and expend excess effort dealing with the tangential programming requirements of the computational framework, the user interface and graphical display methods. This volume provides a middle way. It presents PlaSM, a design environment for graphics, modelling and animation that supports rapid prototyping but does not deprive the user of direct control over the underlying geometric programming.
Divided into 3 self-contained sections, this book provides: an introduction to functional programming with PLaSM; a comprehensive discussion of basic graphics programming techniques; an in-depth tutorial on geometric modelling progressing from basic to advanced concepts including animation and motion modelling; complete PLaSM language libraries organized by chapter; and access to free geometric libraries and the PLaSM source code via an accompanying web site.
Buy Geometric Programming for Computer Aided Design by Alberto Paoluzzi from Australia's Online Independent Bookstore, Boomerang Books.
(251mm x 178mm x 48mm)
John Wiley & Sons Inc
Publisher: John Wiley and Sons Ltd
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Book Reviews - Geometric Programming for Computer Aided Design by Alberto Paoluzzi