Description - Educating Learning Technology Designers by Chris DiGiano
This volume draws together some of the most cutting edge faculty and researchers who are developing more learning-centered approaches to technology design. It features discussions of the theoretical principles underlying the field, the training of new learning technologists, and the lessons learned. Section I, the introduction, is about principles: the need for a pedagogy of learning design, the influence of existing theories and practices on work in the field (such as cross-disciplinarity, constructivist theory, collaborative learning, and project-based approaches). It also offers comments on existing (and problematic) ways in which computer science and educational technology students are taught about learning design. It lays a framework and standards for the field. Section II consists of reflections and best practices learned from experience in the field. Section III offers concrete resources such as a student project gallery, bibliographies, on-line resources, links to websites, and "best practices or ideas" for assembling and implementing training.Throughout the book, reference is made to concrete challenges and their solutions through case studies of classroom issues and student projects.
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(229mm x 152mm x mm)
Routledge Member of the Taylor and Francis Group
Publisher: Taylor & Francis Inc
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Author Biography - Chris DiGiano
Chris DiGiano is a software engineer at Google, Inc. and holds an adjoint appointment in the Computer Science Department at the University of Colorado at Boulder. Shelley Goldman is Professor (Teaching) at Stanford University. Michael Chorost is a freelance technology writer and educational consultant.