Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history-- Doom and Quake -- until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry--a powerful and compassionate account of what it's like to be young, driven, and wildly creative.
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Format: Paperback / softback
(204mm x 132mm x 20mm)
Random House Inc
Publisher: Random House USA Inc
Country of Publication:
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Book Review: Masters of Doom by David Kushner - Reviewed by Sheepcoate (15 Feb 2013)
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture is a great story and totally absorbing.
For anyone who grew up on computer games this story is a must, it’s a great trip down memory lane. The story is about John Romero and John Carmack its covers their upbringing right to their recent successes and how they paved the way and trend for computer games that are still commonly used today. They invented the great games of Doom and Quake, both these guys were rages to riches inspiration.
A very easy to read book which is really hard to put down.
Author Biography - David Kushner
DAVID KUSHNER has written for numerous publications, including Rolling Stone, The New York Times, Wired, New York, Worth, Electronic Gaming Monthly, The Village Voice, Details, Mondo 2000, and Salon. He is the digital-music columnist for Rolling Stone online, and a contributing editor for Spin and IEEE Spectrum. He has also worked as a senior producer and writer for the music website SonicNet. He received a B.A. from the University of Maryland, College Park, and a master's in creative writing from City University of New York. He can be reached at www.davidkushner.com.