This title is available in a book and CD format. Lighting is arguably the single most critical element in creating a 'believable' look in computer games or animation. Film, television, and broadcast graphics all require a high level of skill and artistry in lighting. "3DS MAX Lighting" is targeted at all levels of animators and visual effects artists who wish to display world-class quality in their CG lighting environments. No other book on the market covers lighting in 3DS MAX and this is a 'must-have' for every animator and game/animation studio. It teaches lighting theory and introduces the lighting tools in 3DS MAX coupled with numerous practical examples.
Buy 3Ds Max Lighting book by Nicholas Boughen from Australia's Online Independent Bookstore, Boomerang Books.
(230mm x 155mm x 22mm)
Wordware Publishing Inc.
Publisher: Wordware Publishing Inc.
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Author Biography - Nicholas Boughen
Nicholas Boughen is a freelance visual effects animator in Vancouver, British Columbia, who has used LightWave 3D since 1997. He has 20 years of experience as a scenic and lighting designer for the stage and video, and his CG credits include the television movies Voyage of the Unicorn, Aftershock: Earthquake in New York, and Snow White, the television series Stargate SG-1, as well as a number of commercials. He is currently engaged as lead lighting artist on a feature film.