This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.
Buy Introduction to 3D Game Engine Design Using DirectX 9 and C# book by Marshall Harrison from Australia's Online Independent Bookstore, Boomerang Books.
(235mm x 178mm x 27mm)
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Author Biography - Marshall Harrison
Lynn Thomas Harrison is both a Microsoft Certified Systems Engineer (MCSE) and Microsoft Certified Solutions Developer (MCSD), and is employed as a senior systems engineer for Diamond Visionics Company, a visualization engineering company. He lives in Binghamton, New York with his wife, Gerri, and son, Michael. Lynn has been active in the simulation and graphics industries for over 22 years.