Call Boomerang Books 1300 36 33 32

Description - Troubleshooting Xcode by Magno Urbano

Troubleshooting Xcode is a handbook for software developers of all levels creating applications for iOS and OS X using both Objective-C and Swift. If you've struggled in the past to make Xcode work as expected, to solve problems that defy logic, and to understand Xcode's misleading or cryptic error messages and unexpected crashes, Troubleshooting Xcode is for you. Troubleshooting Xcode is great for the developer wanting to extend his or her knowledge about obscure problems and limitations involving the use of Xcode, Objective-C, and Swift as well as how to use automation to increase productivity and make some repetitive tasks easier.

Buy Troubleshooting Xcode by Magno Urbano from Australia's Online Independent Bookstore, Boomerang Books.

Book Details

ISBN: 9781484215616
ISBN-10: 1484215613
Format: Paperback
(235mm x 155mm x mm)
Pages: 125
Imprint: APress
Publisher: APress
Publish Date: 23-Sep-2015
Country of Publication: United States

Book Reviews - Troubleshooting Xcode by Magno Urbano

» Have you read this book? We'd like to know what you think about it - write a review about Troubleshooting Xcode book by Magno Urbano and you'll earn 50c in Boomerang Bucks loyalty dollars (you must be a Boomerang Books Account Holder - it's free to sign up and there are great benefits!)

Write Review


Author Biography - Magno Urbano

Magno Urbano is a digital artist with more than 20 years of experience in the field. He earned a degree in Electrical Engineering but later decided to work as a software engineer. He has 15 books published in Portugal and near a hundred articles and multimedia contents published by the most important magazines in Europe and the Americas.He worked for almost a decade in the Visual Effects & Post Production Center of Globo Network TV (GNT) and in the leading position in the Multimedia Department of the Radio and Television of Portugal (RTP).Since 2005 he has been an official Adobe beta-tester.Since 2008 he has been developing iOS and Mac OS X applications. During this period he had developed and published nearly 100 apps distributed by the Apple Store.